The resources sent from the alternate empire should now be there - you can repeat this as much as you want.Unfortunately, Sins of a Solar Empire: Rebellion, the new standalone expansion for the game, doesn't add a campaign - although it does still allow for players to skirmish against the AI, a prospect made alternatively too easy or too hard to be fun by the game's difficulty settings. 4.) Save the game, quit, and reload your original empire.Send the resources from this empire to your "normal", default empire. 3.) Once you have loaded your alternate empire, go to the Diplomacy menu.When you're ready to steal resources (as you're running low on resources yourself), save your game, quit, and then reload another empire to play as. 1.) Start a new game and play as usual, giving the other empires time to build up their resources.If you're interested (in single-player mode) in stealing resources from other empires, try the following method: Change those values at your leisure.Īddendum: If you change the numbers for startingcredits, startingmetal, and startingcrystal to FFFF, you will start with 65536 of each. The three strings "startingcredits", "startingmetal", and "startingcrystal" are values of your starting material that can each be changed to a maximum of 9999. The section starting with "player 0" represents you. You should find it right after the section describing the phase line connections. If you head back to the same text file and scroll to the very bottom, you'll find a section that starts with "playercount ". Therefore, you may be limited to the actual max value depending on which galaxy map you choose. I'm almost positive that these values are the same for each faction, but I haven't yet tried these numbers for each scenario size or each map. I personally used the following settings in the above order: 4,2,2,1,2,3.
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